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OneThousandMeeps

68 Game Reviews w/ Response

All 283 Reviews

When you click, the rocket doesn't always fly to the same place in relation to the mouse. This means the player has very limited control over where it actually goes, which is infuriating given the precision expected. Really not worth playing

playgb responds:

Thanks for the feedback, I plan to improve this game in a next update.

Harder than I would have expected for a game that looks to be made for younger players.

playgb responds:

Thanks for the review and stars =)

Fun and challenging. I think the endless scores might be broken a bit. I got through ~110 hurdles, but in-game it says that my best score is only 13,500. Could it be that it overflowed back to zero after the score passed 100k, and thus counted 13k instead of 113k? I'm not too concerned about it since the endless achievements work regardless.

UltimoGames responds:

Thankyou!
I will try to replicate that, did not hear a problem with the score counts (but maybe nobody can play as well as you :) )

Pretty fun! I actually like the challenge of having to use shift to balance the camera.

Kwing responds:

The shift key was never meant to be anything more than a simple QoL improvement, but I won't complain if you're enjoying it!

Sick score btw

I like it, but sometimes the potions stop spawning. Is there something I'm missing or is this a bug?
Edit: I just realised that you can destroy the stones. Since I started doing that, I haven't encountered the problem.
p.s. excuse me for not following Jimmy Carlos' lead. I wanted the 50k medal :3

Aprime responds:

It's likely they're spawning under you when you're really big

Congratulations to the winners!

Little-Rena responds:

Yay winners!

Very short and morbid. Does Dicky put the packets of sugar in something, like his coffee maybe, or does he just eat them alone?

Blounty responds:

I pictured him eating them alone, thanks for playing.

Pretty fun. I like how fast paced it is.

Omael responds:

Thanks for playing, on christmas the presents will be unwrapped :)

I like this version of the demo! The witch thing that that throws gnomes at you is really annoying, I honestly thought *he was going to be the boss. A flying boss sounds like a true challenge to defeat, maybe it could feature in a future demo?, if you plan to keep making these. The gingerbread man boss is pretty good. I'd say it's at about the same difficulty as the first, though it took me a bit longer to kill. I like the thematic background and skins, though I wish I could get a Santa Hat for my character. Or really any additional skins.
The wolf enemy is tough, especially since you can't hit during one of its animations. I noticed this time that you can't jump from a rope and land on the same rope. You always drop down one. I would prefer it if you could jump back to the same rope. The zipline is cool! I curious how you plan to use it level design in the future, as this one was mostly just a ferry to the end. The health upgrade modules were an interesting addition, I guess it's a way to make the difficulty balance a bit more across levels?
Anyway, good game, and darn you guh-nomes!

oh, and I found a funny looking bug:
https://www.newgrounds.com/dump/item/e032c5a93b83c823bf72e249a74ce629
when I pressed left or right, he switched direction. I exited it by jumping iirc.

Edit: excuse me, I did not see the Grinch very well because of his impressive flying speed.
re: the dogs. really? well, maybe I wasn't close enough. Actually, now that I think of it, that's probably right. And that is the strategy I've been using, although I've been avoiding killing the dogs when possible. There not really necessary, most of them.
As for the bug, I haven't yet repeated it, though I can try now.
p.s. I just beat the Halloween special on hard. Those health upgrades are helpful!

HeadbanGames responds:

The witch is a he :)
Its a Grinch, dressed in a little homage to Freddy Krueger.

The full game will have at least another holiday nightmare in it, but we're not set on what it'll be yet, who knows, maybe flying turkeys for thanksgiving.

Yeah skins are nice and all, but it's not at the top of our list at the moment, we're focusing on getting all the main stuff done first.

Regarding the dogs, there is no limit on which animation you can attack it, the best way to handle them is to roll and strike low.

You're right about the rope, it's a regression from a previous update, it's fixed now.

Yeah the zipline is just a small showcase for the mechanic in this demo, but we obviously have more plans for it in the game's levels.

Yes, the health upgrade are to make things a bit easier, they are now also appear in the Halloween Special among all other updates and changes made in this version.

Can you share more details about that bug?

I like the warping of the line of sight by the black hole. I think it's a nice touch. :3
I think having to plan to which planet you're closest to decide which effect you get is a cool idea, and adds a bit of complexity to an otherwise simple game.
I managed to get 7302, but I might come back to it later. it's pretty fun!

HealliesGames responds:

Mine is 7448, so you're not so far. x)

Thank you for playing and feedback, OneThousandMeeps!

EDIT: After the update, 6750. Now time is multiplied by 5.

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Meeps @OneThousandMeeps

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