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OneThousandMeeps

283 Game Reviews

68 w/ Responses

Survival really needs an in-game timer. I played for well over 10 minutes, but no achievement, even inside the game. I can't tell whether this is in issue within the game, or if there's lag that makes it runs slower than my timer, or whatever else it could be.

Neonspiders guide is good, but I recommend you try to start an attempt for the last medal w/ a 300+ throw. It's a bit more precise(just above the white of his head, don't stop rocketing), but gives a buffer for failed attempts. One great run, and a couple okay ones will suffice.

I liked getting the 200% medal a lot! A little bit of skill, a little bit of planning, a little bit of patience, and a little bit of luck. I'd recommend this to anyone getting into medal hunting.

I like the victory dance :3

A progression of deaths for each of my attempts:
107
85
55
49
33
46-18= 28 : attempted (and succeeded!) on classic

Pretty tough. The boss fight ended up being pretty simple, and I thought the ending was gratifying.

This one is a bit different than the other episodes of the Clums(y)Slime(y) series, but I like it a lot! I had fun coming up with viable bridges, and after completing it I feel like a clumsy engineer :3
I do believe that it should save your designs after you die and let you continue from where you left off. I also think that you should be able to delete a wooden board after placing it. These additions would make it a simpler and easier on each attempt.

Kutejnikov responds:

Well, congratulations, you finished the game first! Saving designs and deleting boards is really a useful idea, but here I am not planning to release updates (so as not to reset the progress of the players) - but if I do more bridge-building games, they will have such things.

Just got a 350+ combo! This game is exhilarating!

good iteration of a popular game

it goes to a grey screen when I finish a level...

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Meeps @OneThousandMeeps

Joined on 6/24/17

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